Skip to content

Mortar (Advanced Mortars)

Description

Uses any number of specific types of Mortars to convert multiple items into a single output with a possible chance output after a number of player interactions.

Identifier

Refer to this via any of the following:

groovy
mods.advancedmortars.mortar/* Used as page default */
mods.advancedmortars.Mortar

Adding Recipes

  • Adds recipes in the format types, output, duration, secondaryOutput, secondaryOutputChance, inputs:

    groovy
    mods.advancedmortars.mortar.add(List<String>, ItemStack, int, ItemStack, float, List<IIngredient>)
  • Adds recipes in the format types, output, duration, inputs:

    groovy
    mods.advancedmortars.mortar.add(List<String>, ItemStack, int, List<IIngredient>)
Example
groovy
mods.advancedmortars.mortar.add(['iron', 'wood'], item('minecraft:tnt') * 5, 4, item('minecraft:tnt'), 0.7, [ore('ingotIron'), ore('ingotIron'), ore('ingotIron'), ore('ingotIron'),ore('ingotIron'), ore('ingotIron'), ore('ingotIron'), ore('ingotIron')])
mods.advancedmortars.mortar.add(['stone'], item('minecraft:diamond') * 4, 4, [ore('ingotGold')])
mods.advancedmortars.mortar.add(['stone'], item('minecraft:tnt'), 4, [ore('ingotGold')])

Recipe Builder

Just like other recipe types, the Mortar also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

mods.advancedmortars.mortar.recipeBuilder()
  • IngredientList<IIngredient>. Sets the item inputs of the recipe. Requires greater than or equal to 0 and less than or equal to 8.

    groovy
    input(IIngredient)
    input(IIngredient...)
    input(Collection<IIngredient>)
  • ItemStackList. Sets the item outputs of the recipe. Requires exactly 1.

    groovy
    output(ItemStack)
    output(ItemStack...)
    output(Collection<ItemStack>)
  • List<String>. Sets what types of Mortar are allowed to craft the recipe. Requires a list of Strings that are EnumMortarType entries.

    groovy
    gold()
    iron()
    type(String...)
    type(List<String>)
    wood()
    stone()
    diamond()
    emerald()
    obsidian()
  • int. Sets how many interactions are required to process the recipe. (Default 0).

    groovy
    duration(int)
  • ItemStack. Sets the additional output itemstack. (Default ItemStack.EMPTY).

    groovy
    secondaryOutput(ItemStack)
    secondaryOutput(ItemStack, float)
  • float. Sets the chance of the additional output itemstack being output. (Default 1.0f).

    groovy
    secondaryOutput(ItemStack, float)
    secondaryOutputChance(float)
  • First validates the builder, returning null and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns null or com.codetaylor.mc.advancedmortars.modules.mortar.recipe.RecipeMortar).

    groovy
    register()
Example
groovy
mods.advancedmortars.mortar.recipeBuilder()
    .type('stone')
    .duration(2)
    .output(item('minecraft:grass'))
    .input(item('minecraft:dirt'))
    .register()

mods.advancedmortars.mortar.recipeBuilder()
    .type('emerald')
    .duration(4)
    .output(item('minecraft:wheat_seeds') * 16)
    .secondaryOutput(item('minecraft:melon_seeds'))
    .input(ore('cropWheat'))
    .register()

mods.advancedmortars.mortar.recipeBuilder()
    .type('obsidian')
    .duration(8)
    .output(item('minecraft:wheat_seeds') * 16)
    .secondaryOutput(item('minecraft:melon_seeds'), 0.5)
    .input(ore('cropWheat'))
    .register()

贡献者

页面历史

© 2024 CleanroomMC. All Rights Reserved.