Anvil Smashing (Inspirations)
Description
Converts a Block or IBlockState into an IBlockState when an anvil falls on top of it (from any height).
Identifier
Refer to this via any of the following:
mods.inspirations.anvil_smashing/* Used as page default */
mods.inspirations.anvilsmashing
mods.inspirations.anvilSmashing
mods.inspirations.AnvilSmashing
Adding Recipes
Adds an Anvil Smashing recipe in the format
input
,output
:groovymods.inspirations.anvil_smashing.add(Block, IBlockState)
Adds an Anvil Smashing recipe in the format
input
,output
:groovymods.inspirations.anvil_smashing.add(IBlockState, IBlockState)
Recipe Builder
Just like other recipe types, the Anvil Smashing also uses a recipe builder.
Don't know what a builder is? Check the builder info page out.
mods.inspirations.anvil_smashing.recipeBuilder()
IBlockState
. Sets the output IBlockState that replaces the input. Requires not null.groovyoutput(IBlockState)
Block
. Sets the input Block. Requires eitherinputBlock
orinputBlockState
to be non-null.groovyinput(Block)
IBlockState
. Sets the input IBlockState. Requires eitherinputBlock
orinputBlockState
to be non-null.groovyinput(IBlockState)
First validates the builder, returning
null
and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returnsnull
orjava.lang.Object
).groovyregister()
Example
mods.inspirations.anvil_smashing.recipeBuilder()
.input(blockstate('minecraft:diamond_block'))
.output(blockstate('minecraft:clay'))
.register()
mods.inspirations.anvil_smashing.recipeBuilder()
.input(blockstate('minecraft:clay'))
.output(blockstate('minecraft:air'))
.register()
Removing Recipes
Removes an Anvil Smashing recipe in the format
input
,output
:groovymods.inspirations.anvil_smashing.remove(Block, IBlockState)
Removes an Anvil Smashing recipe in the format
input
,output
:groovymods.inspirations.anvil_smashing.remove(IBlockState, IBlockState)
Removes an Anvil Smashing recipe matching the given input material:
groovymods.inspirations.anvil_smashing.remove(Material)
Removes an Anvil Smashing recipe with the given Block or IBlockState input:
groovymods.inspirations.anvil_smashing.removeByInput(Block)
Removes an Anvil Smashing recipe with the given Block or IBlockState input:
groovymods.inspirations.anvil_smashing.removeByInput(IBlockState)
Removes all Anvil Smashing recipes with the given IBlockState output:
groovymods.inspirations.anvil_smashing.removeByOutput(IBlockState)
Removes all registered recipes:
groovymods.inspirations.anvil_smashing.removeAll()
Example
mods.inspirations.anvil_smashing.removeByInput(blockstate('minecraft:packed_ice'))
mods.inspirations.anvil_smashing.removeByOutput(blockstate('minecraft:cobblestone'))
mods.inspirations.anvil_smashing.removeAll()
Getting the value of recipes
Iterates through every entry in the registry, with the ability to call remove on any element to remove it:
groovymods.inspirations.anvil_smashing.streamRecipes()