Drying Basin (Integrated Dynamics) 
Description 
Takes either an item or fluid input and gives either an item or fluid output after a duration.
Identifier 
Refer to this via any of the following:
mods.id.drying_basin
mods.id.dryingbasin
mods.id.dryingBasin
mods.id.DryingBasin
mods.integrateddynamics.drying_basin/* Used as page default */
mods.integrateddynamics.dryingbasin
mods.integrateddynamics.dryingBasin
mods.integrateddynamics.DryingBasinAdding Recipes 
Recipe Builder 
Just like other recipe types, the Drying Basin also uses a recipe builder.
Don't know what a builder is? Check the builder info page out.
mods.integrateddynamics.drying_basin.recipeBuilder()
- boolean. Sets if the recipe is added to the basic (Drying Basin) machine. (Default- true).groovy- basic() basic(boolean)
- int. Sets the time in ticks the recipe takes to process. (Default- 10).groovy- duration(int)
- boolean. Sets if the recipe is added to the mechanical (Mechanical Drying Basin) machine. (Default- false).groovy- mechanical() mechanical(boolean)
- First validates the builder, returning - nulland outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns- nullor- org.cyclops.cyclopscore.recipe.custom.api.IRecipe<org.cyclops.cyclopscore.recipe.custom.component.IngredientAndFluidStackRecipeComponent, org.cyclops.cyclopscore.recipe.custom.component.IngredientAndFluidStackRecipeComponent, org.cyclops.cyclopscore.recipe.custom.component.DurationRecipeProperties>).groovy- register()
Example
mods.integrateddynamics.drying_basin.recipeBuilder()
    .input(item('minecraft:gold_ingot'))
    .output(item('minecraft:clay'))
    .fluidInput(fluid('water') * 500)
    .fluidOutput(fluid('lava') * 2000)
    .mechanical()
    .duration(5)
    .register()
mods.integrateddynamics.drying_basin.recipeBuilder()
    .output(item('minecraft:clay'))
    .fluidInput(fluid('water') * 2000)
    .register()Removing Recipes 
- Removes all recipes that match the given input: groovy- mods.integrateddynamics.drying_basin.removeByInput(ItemStack)
- Removes all recipes that match the given output: groovy- mods.integrateddynamics.drying_basin.removeByOutput(ItemStack)
- Removes all registered recipes: groovy- mods.integrateddynamics.drying_basin.removeAll()
Example
mods.integrateddynamics.drying_basin.removeAll()Getting the value of recipes 
- Iterates through every entry in the registry, with the ability to call remove on any element to remove it: groovy- mods.integrateddynamics.drying_basin.streamRecipes()
