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Aetherium Anvil (Aetherworks)

Description

Converts an input item into an output item using the Aetherium Forge Anvil. The anvil requires a specific temperature range and a number of hits to process the item. The anvil can fail up to 3 times before the item is destroyed.

Identifier

The identifier mods.aetherworks.anvil will be used as the default on this page.

All Identifiers

Any of these can be used to refer to this compat:

groovy
mods.aetherworks.anvil/* Used as page default */
mods.aetherworks.Anvil

Adding Recipes

Recipe Builder

Just like other recipe types, the Aetherium Anvil also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

Recipe Builder
  • Create the Recipe Builder.

    groovy
    mods.aetherworks.anvil.recipeBuilder()

  • IngredientList<IIngredient>. Sets the item inputs of the recipe. Requires exactly 1.

    groovy
    input(IIngredient)
    input(IIngredient...)
    input(Collection<IIngredient>)
  • ItemStackList. Sets the item outputs of the recipe. Requires exactly 1.

    groovy
    output(ItemStack)
    output(ItemStack...)
    output(Collection<ItemStack>)
  • int. Sets the value of the difficulty. Requires greater than or equal to 1 and less than or equal to 10. (Default 1).

    groovy
    difficulty(int)
  • int. Sets the value how much ember is used per hit. Requires greater than or equal to 1. (Default 1).

    groovy
    embersPerHit(int)
  • int. Sets the value how many hits are required to process the item. Requires greater than or equal to 1. (Default 1).

    groovy
    hits(int)
  • int. Sets the maximum temperature the anvil can have. Requires greater than or equal to 1. (Default 1).

    groovy
    temperature(int, int)
    temperature(int, int, int)
    maxTemperature(int)
  • int. Sets the minimum temperature the anvil can have. Requires greater than or equal to 1. (Default 1).

    groovy
    temperature(int, int)
    temperature(int, int, int)
    minTemperature(int)
  • int. Sets the value how much the temperature can fluctuate, while processing the item. Requires greater than or equal to 1. (Default 1).

    groovy
    temperature(int, int, int)
    temperatureFluctuation(int)

  • First validates the builder, returning null and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns null or v0id.aw.common.recipe.AetheriumAnvilRecipes$AetheriumAnvilRecipe).

    groovy
    register()

Example
groovy
mods.aetherworks.anvil.recipeBuilder()
    .input(item('minecraft:iron_ingot'))
    .output(item('minecraft:iron_nugget') * 9)
    .difficulty(2)
    .embersPerHit(100)
    .hits(10)
    .temperature(1900, 2500, 10)
    .register()

mods.aetherworks.anvil.recipeBuilder()
    .input(ore('plateGold'))
    .output(item('minecraft:gold_ingot') * 9)
    .difficulty(4)
    .embersPerHit(150)
    .hits(5)
    .minTemperature(2000)
    .maxTemperature(2100)
    .temperatureFluctuation(50)
    .register()

Removing Recipes

  • Removes all recipes that match the given input:

    groovy
    mods.aetherworks.anvil.removeByInput(IIngredient)
  • Removes all recipes that match the given output:

    groovy
    mods.aetherworks.anvil.removeByOutput(IIngredient)
  • Removes all registered recipes:

    groovy
    mods.aetherworks.anvil.removeAll()
Example
groovy
mods.aetherworks.anvil.removeByInput(item('aetherworks:item_resource', 9))
mods.aetherworks.anvil.removeByOutput(item('aetherworks:item_resource', 7))
mods.aetherworks.anvil.removeAll()

Getting the value of recipes

  • Iterates through every entry in the registry, with the ability to call remove on any element to remove it:

    groovy
    mods.aetherworks.anvil.streamRecipes()

Contributors

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