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Tranquility (Blood Magic: Alchemical Wizardry)

Description

Blocks in the area around the Tranquility Altar provide tranquility up to the Altar's cap, with reduced effect the more of a particular type of Tranquility is provided.

Identifier

Refer to this via any of the following:

groovy
mods.bm.tranquility
mods.bm.Tranquility
mods.bloodmagic.tranquility/* Used as page default */
mods.bloodmagic.Tranquility

Adding Recipes

  • Adds recipes in the format block, tranquility, value:

    groovy
    mods.bloodmagic.tranquility.add(Block, String, double)
  • Adds recipes in the format block, tranquility:

    groovy
    mods.bloodmagic.tranquility.add(Block, TranquilityStack)
  • Adds recipes in the format blockstate, tranquility, value:

    groovy
    mods.bloodmagic.tranquility.add(IBlockState, String, double)
  • Adds recipes in the format blockstate, tranquility:

    groovy
    mods.bloodmagic.tranquility.add(IBlockState, TranquilityStack)

Recipe Builder

Just like other recipe types, the Tranquility also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

mods.bloodmagic.tranquility.recipeBuilder()
  • Block. Sets the target block.

    groovy
    block(Block)
  • double. Sets the amount of Tranquility provided. Requires greater than or equal to 0. (Default 0.0d).

    groovy
    value(double)
  • IBlockState. Sets the target blockstate.

    groovy
    blockstate(IBlockState)
  • EnumTranquilityType. Sets the type of Tranquility being modified. Requires not null.

    groovy
    tranquility(String)
    tranquility(EnumTranquilityType)
  • First validates the builder, returning null and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns null or org.apache.commons.lang3.tuple.Pair<?, WayofTime.bloodmagic.incense.TranquilityStack>).

    groovy
    register()
Example
groovy
mods.bloodmagic.tranquility.recipeBuilder()
    .block(block('minecraft:obsidian'))
    .tranquility('LAVA')
    .value(10)
    .register()

mods.bloodmagic.tranquility.recipeBuilder()
    .block(block('minecraft:obsidian'))
    .tranquility('WATER')
    .value(10)
    .register()

mods.bloodmagic.tranquility.recipeBuilder()
    .blockstate(blockstate('minecraft:obsidian'))
    .tranquility('LAVA')
    .value(500)
    .register()

Removing Recipes

  • Removes any Tranquility entry that matches the given Block and EnumTranquilityType:

    groovy
    mods.bloodmagic.tranquility.remove(Block, EnumTranquilityType)
  • Removes any Tranquility entry that matches the given Block and Tranquility type as String:

    groovy
    mods.bloodmagic.tranquility.remove(Block, String)
  • Removes any Tranquility entry that matches the given IBlockState and EnumTranquilityType:

    groovy
    mods.bloodmagic.tranquility.remove(IBlockState, EnumTranquilityType)
  • Removes any Tranquility entry that matches the given IBlockState and Tranquility as String:

    groovy
    mods.bloodmagic.tranquility.remove(IBlockState, String)
  • Removes all registered recipes:

    groovy
    mods.bloodmagic.tranquility.removeAll()
Example
groovy
mods.bloodmagic.tranquility.remove(block('minecraft:dirt'), 'EARTHEN')
mods.bloodmagic.tranquility.remove(blockstate('minecraft:netherrack'), 'FIRE')
mods.bloodmagic.tranquility.removeAll()

Getting the value of recipes

  • Iterates through every entry in the registry, with the ability to call remove on any element to remove it:

    groovy
    mods.bloodmagic.tranquility.streamRecipes()

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