Magnet (Botania)
Description
Add or remove items from the magnet blacklist.
Identifier
The identifier mods.botania.magnet will be used as the default on this page.
All Identifiers
Any of these can be used to refer to this compat:
mods.botania.magnet/* Used as page default */
mods.botania.MagnetAdding Entries
Adds the given Block, IBlockState, or IIngredient to the magnet blacklist:
groovymods.botania.magnet.addToBlacklist(Block, int)Adds the given Block, IBlockState, or IIngredient to the magnet blacklist:
groovymods.botania.magnet.addToBlacklist(IBlockState)Adds the given Block, IBlockState, or IIngredient to the magnet blacklist:
groovymods.botania.magnet.addToBlacklist(IIngredient)
Example
mods.botania.magnet.addToBlacklist(item('minecraft:diamond'))Removing Entries
Removes the given Block, IBlockState, or IIngredient from the magnet blacklist:
groovymods.botania.magnet.removeFromBlacklist(Block, int)Removes the given Block, IBlockState, or IIngredient from the magnet blacklist:
groovymods.botania.magnet.removeFromBlacklist(IBlockState)Removes the given Block, IBlockState, or IIngredient from the magnet blacklist:
groovymods.botania.magnet.removeFromBlacklist(IIngredient)
Getting the value of entries
Checks if the given Block, IBlockState, or IIngredient is prevented from being interacted with by the magnet:
groovymods.botania.magnet.isInBlacklist(Block, int)Checks if the given Block, IBlockState, or IIngredient is prevented from being interacted with by the magnet:
groovymods.botania.magnet.isInBlacklist(IBlockState)Checks if the given Block, IBlockState, or IIngredient is prevented from being interacted with by the magnet:
groovymods.botania.magnet.isInBlacklist(IIngredient)
