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Arc Furnace (Immersive Engineering)

Description

Converts 1 input itemstack with up to 4 additional inputs into an output itemstack and an optional 'slag' itemstack, taking time and using rf power.

Identifier

Refer to this via any of the following:

groovy
mods.ie.arc_furnace
mods.ie.arcfurnace
mods.ie.arcFurnace
mods.ie.ArcFurnace
mods.immersiveengineering.arc_furnace/* Used as page default */
mods.immersiveengineering.arcfurnace
mods.immersiveengineering.arcFurnace
mods.immersiveengineering.ArcFurnace

Adding Recipes

  • Adds recipes in the format output, input, additives, slag, time, energyPerTick:

    groovy
    mods.immersiveengineering.arc_furnace.add(ItemStack, IIngredient, List<IIngredient>, ItemStack, int, int)

Recipe Builder

Just like other recipe types, the Arc Furnace also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

mods.immersiveengineering.arc_furnace.recipeBuilder()
  • IngredientList<IIngredient>. Sets the item inputs of the recipe. Requires greater than or equal to 0 and less than or equal to 5.

    groovy
    input(IIngredient)
    input(IIngredient...)
    input(Collection<IIngredient>)
  • ItemStackList. Sets the item outputs of the recipe. Requires exactly 1.

    groovy
    output(ItemStack)
    output(ItemStack...)
    output(Collection<ItemStack>)
  • ItemStack. Sets the item output as slag. Requires not null.

    groovy
    slag(ItemStack)
  • int. Sets the time in ticks the recipe takes to process. Requires greater than 0. (Default 0).

    groovy
    time(int)
  • IIngredient. Sets the item input. Requires not null.

    groovy
    mainInput(IIngredient)
  • int. Sets the amount of power consumed per tick. Requires greater than 0. (Default 0).

    groovy
    energyPerTick(int)
  • String. Sets the special recipe type. Default options are Alloying, Ores, and Recycling.

    groovy
    ores()
    alloying()
    recycling()
    specialRecipeType(String)
  • First validates the builder, returning null and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns null or blusunrize.immersiveengineering.api.crafting.ArcFurnaceRecipe).

    groovy
    register()
Example
groovy
mods.immersiveengineering.arc_furnace.recipeBuilder()
    .mainInput(item('minecraft:diamond'))
    .input(item('minecraft:diamond'), ore('ingotGold'))
    .output(item('minecraft:clay'))
    .time(100)
    .energyPerTick(100)
    .slag(item('minecraft:gold_nugget'))
    .register()

Removing Recipes

  • Removes all recipes that match the given input:

    groovy
    mods.immersiveengineering.arc_furnace.removeByInput(IIngredient, List<IIngredient>)
  • Removes all recipes that match the given input:

    groovy
    mods.immersiveengineering.arc_furnace.removeByInput(IIngredient...)
  • Removes all recipes that match the given input:

    groovy
    mods.immersiveengineering.arc_furnace.removeByInput(List<IIngredient>)
  • Removes all recipes that match the given output:

    groovy
    mods.immersiveengineering.arc_furnace.removeByOutput(ItemStack)
  • Removes all registered recipes:

    groovy
    mods.immersiveengineering.arc_furnace.removeAll()
Example
groovy
mods.immersiveengineering.arc_furnace.removeByInput(item('immersiveengineering:metal:18'), item('immersiveengineering:material:17'))
mods.immersiveengineering.arc_furnace.removeByOutput(item('immersiveengineering:metal:7'))
mods.immersiveengineering.arc_furnace.removeAll()

Getting the value of recipes

  • Iterates through every entry in the registry, with the ability to call remove on any element to remove it:

    groovy
    mods.immersiveengineering.arc_furnace.streamRecipes()

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