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Alicio Tree Foods (Better With Addons)

Description

Converts an input item into an amount of food for the tree to gradually consume, eventually summoning a random creature nearby.

Info

The creature spawned will be a passive animal, and undesirable animals can be blacklisted. The blacklist has no entries by default.

Identifier

Refer to this via any of the following:

groovy
mods.betterwithaddons.lure_tree/* Used as page default */
mods.betterwithaddons.luretree
mods.betterwithaddons.lureTree
mods.betterwithaddons.LureTree

Adding Entries

  • Add the given recipe to the recipe list:

    groovy
    mods.betterwithaddons.lure_tree.add(TileEntityLureTree.TreeFood)
  • Adds the given Entity to the blacklist:

    groovy
    mods.betterwithaddons.lure_tree.addBlacklist(Class<? extends Entity>)
  • Adds the given Entity to the blacklist:

    groovy
    mods.betterwithaddons.lure_tree.addBlacklist(EntityEntry)
Example
groovy
mods.betterwithaddons.lure_tree.addBlacklist(entity('minecraft:chicken'))

Recipe Builder

Just like other recipe types, the Alicio Tree Foods also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

mods.betterwithaddons.lure_tree.recipeBuilder()
  • IngredientList<IIngredient>. Sets the item inputs of the recipe. Requires exactly 1.

    groovy
    input(IIngredient)
    input(IIngredient...)
    input(Collection<IIngredient>)
  • int. Sets the value of the food. Requires greater than or equal to 0. (Default 0).

    groovy
    food(int)
  • First validates the builder, returning null and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns null or betterwithaddons.tileentity.TileEntityLureTree$TreeFood).

    groovy
    register()
Example
groovy
mods.betterwithaddons.lure_tree.recipeBuilder()
    .input(item('minecraft:diamond'))
    .food(1000)
    .register()

mods.betterwithaddons.lure_tree.recipeBuilder()
    .input(item('minecraft:gold_ingot'))
    .food(4)
    .register()

Removing Entries

  • Removes the given recipe from the recipe list:

    groovy
    mods.betterwithaddons.lure_tree.remove(TileEntityLureTree.TreeFood)
  • Removes the given Entity from the blacklist:

    groovy
    mods.betterwithaddons.lure_tree.removeBlacklist(Class<? extends Entity>)
  • Removes the given Entity from the blacklist:

    groovy
    mods.betterwithaddons.lure_tree.removeBlacklist(EntityEntry)
  • Removes all recipes that match the given input:

    groovy
    mods.betterwithaddons.lure_tree.removeByInput(IIngredient)
  • Removes all registered recipes:

    groovy
    mods.betterwithaddons.lure_tree.removeAll()
Example
groovy
mods.betterwithaddons.lure_tree.removeByInput(item('minecraft:rotten_flesh'))
mods.betterwithaddons.lure_tree.removeAll()

Getting the value of entries

  • Returns a list of all blacklisted classes that the Alicio Tree cannot spawn:

    groovy
    mods.betterwithaddons.lure_tree.getBlacklist()
  • Iterates through every entry in the registry, with the ability to call remove on any element to remove it:

    groovy
    mods.betterwithaddons.lure_tree.streamRecipes()

Contributors

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