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Resonator (Extra Utilities 2)

Description

Converts and input itemstack into an output itemstack, consuming Grid Power from the Owner's GP network. Can also require an active Rainbow Generator.

Identifier

Refer to this via any of the following:

groovy
mods.extrautils2.resonator/* Used as page default */
mods.extrautils2.Resonator
mods.extrautilities2.resonator
mods.extrautilities2.Resonator

Adding Recipes

Recipe Builder

Just like other recipe types, the Resonator also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

mods.extrautils2.resonator.recipeBuilder()
  • IngredientList<IIngredient>. Sets the item inputs of the recipe. Requires exactly 1.

    groovy
    input(IIngredient)
    input(IIngredient...)
    input(Collection<IIngredient>)
  • ItemStackList. Sets the item outputs of the recipe. Requires exactly 1.

    groovy
    output(ItemStack)
    output(ItemStack...)
    output(Collection<ItemStack>)
  • int. Sets the total Grid Power required for the recipe in 1/100ths of a single GP (int 1000 = 10 GP). Requires greater than or equal to 100. (Default 0).

    groovy
    cost(int)
    energy(int)
  • boolean. Sets if the output itemstack should gain an NBT tag attaching the player who placed the Resonator to the itemstack. Notably used for Red Coal, to determine the bonus burn time from Grid Power. (Default false).

    groovy
    ownerTag()
    ownerTag(boolean)
  • Closure<Boolean>. Sets the function used to determine if the recipe should run, with the Closure taking 3 parameters, TileEntity resonator, int frequency, ItemStack input and returning a boolean.

    groovy
    rainbow()
    shouldProgress(Closure<Boolean>)
  • String. Sets the text in JEI displaying an additional requirement for the recipe to run.

    groovy
    rainbow()
    requirementText(String)
  • First validates the builder, returning null and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returns null or com.rwtema.extrautils2.api.resonator.IResonatorRecipe).

    groovy
    register()
Example
groovy
mods.extrautils2.resonator.recipeBuilder()
    .input(item('minecraft:gold_ingot'))
    .output(item('minecraft:clay'))
    .rainbow()
    .energy(1000)
    .register()

mods.extrautils2.resonator.recipeBuilder()
    .input(item('minecraft:gold_block'))
    .output(item('minecraft:clay') * 5)
    .energy(100)
    .register()

mods.extrautils2.resonator.recipeBuilder()
    .input(item('minecraft:redstone'))
    .output(item('extrautils2:ingredients:4'))
    .ownerTag()
    .energy(5000)
    .register()

Removing Recipes

  • Removes all recipes that match the given input:

    groovy
    mods.extrautils2.resonator.removeByInput(IIngredient)
  • Removes all recipes that match the given output:

    groovy
    mods.extrautils2.resonator.removeByOutput(ItemStack)
  • Removes all registered recipes:

    groovy
    mods.extrautils2.resonator.removeAll()
Example
groovy
mods.extrautils2.resonator.removeByInput(item('minecraft:quartz_block'))
mods.extrautils2.resonator.removeByOutput(item('extrautils2:ingredients:4'))
mods.extrautils2.resonator.removeAll()

Getting the value of recipes

  • Iterates through every entry in the registry, with the ability to call remove on any element to remove it:

    groovy
    mods.extrautils2.resonator.streamRecipes()

Contributors

Changelog

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