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Constellation (Astral Sorcery)

Description

Create a custom Constellation.

Identifier

Refer to this via any of the following:

groovy
mods.astralsorcery.constellation/* Used as page default */
mods.astralsorcery.Constellation
mods.astral.constellation
mods.astral.Constellation

Adding Entries

  • Adds to the constellations signature items, which control the Constellation Paper and Mantle of Stars recipes. Only the first 4 will be used.:

    groovy
    mods.astralsorcery.constellation.addSignatureItem(IConstellation, Collection<IIngredient>)
  • Adds to the constellations signature items, which control the Constellation Paper and Mantle of Stars recipes. Only the first 4 will be used.:

    groovy
    mods.astralsorcery.constellation.addSignatureItem(IConstellation, IIngredient)
  • Adds to the constellations signature items, which control the Constellation Paper and Mantle of Stars recipes. Only the first 4 will be used.:

    groovy
    mods.astralsorcery.constellation.addSignatureItem(IConstellation, IIngredient...)

Recipe Builder

Just like other recipe types, the Constellation also uses a recipe builder.

Don't know what a builder is? Check the builder info page out.

mods.astralsorcery.constellation.constellationBuilder()
  • String. Sets the name of the Constellation. Requires not null.

    groovy
    name(String)
  • Constellation.ConstellationBuilder.Type. Sets the type of Constellation.

    groovy
    weak()
    major()
    minor()
  • Color. Sets the color of the Constellation. (Default Major: #2843CC, Weak: #432CB0, Minor: #5D197F).

    groovy
    color(int)
  • List<MoonPhase>. Sets what phase of the moon the Constellation appears in. Only applies if the Constellation type is Minor. Requires greater than or equal to 0.

    groovy
    phase(MoonPhase)
    phase(MoonPhase...)
    phase(Collection<MoonPhase>)
  • List<Constellation.Point2PointConnection>. Sets the stars and connections between stars that map the Constellation. Requires greater than or equal to 0.

    groovy
    connection(int, int, int, int)
  • First validates the builder, outputting errors to the log file if the validation failed, then registers the builder.

    groovy
    register()
Example
groovy
mods.astralsorcery.constellation.constellationBuilder()
    .major()
    .name('square')
    .color(0xE01903)
    .connection(12, 2, 2, 2)
    .connection(12, 12, 12, 2)
    .connection(2, 12, 12, 12)
    .connection(2, 2, 2, 12)
    .register()

mods.astralsorcery.constellation.constellationBuilder()
    .minor()
    .name('slow')
    .connection(10, 5, 5, 5)
    .connection(5, 10, 5, 5)
    .connection(3, 3, 3, 3)
    .phase(MoonPhase.FULL)
    .register()
mods.astralsorcery.constellation.constellationMapEffectBuilder()
  • List<ConstellationMapEffectRegistry.PotionMapEffect>. Sets the potion effects and strength available via the Stellar Refraction Table. Requires greater than or equal to 0.

    groovy
    potionEffect(Potion, int, int)
  • IConstellation. Sets the Constellation being modified. Requires not null.

    groovy
    constellation(IConstellation)
  • List<ConstellationMapEffectRegistry.EnchantmentMapEffect>. Sets the enchantments and enchantment levels available via the Stellar Refraction Table. Requires greater than or equal to 0.

    groovy
    enchantmentEffect(Enchantment, int, int)
  • First validates the builder, outputting errors to the log file if the validation failed, then registers the builder.

    groovy
    register()
Example
groovy
mods.astralsorcery.constellation.constellationMapEffectBuilder()
    .constellation(constellation('square'))
    .enchantmentEffect(enchantment('minecraft:luck_of_the_sea'), 1, 3)
    .potionEffect(potion('minecraft:luck'), 1, 2)
    .register()
mods.astralsorcery.constellation.signatureItems()
  • List<IIngredient>. Sets the signature items of the Constellation.

    groovy
    addItem(IIngredient)
  • boolean. Sets if the default signature items of the Constellation will be removed before adding new ones. (Default false).

    groovy
    stripItems()
  • IConstellation. Sets the Constellation being modified. Requires not null.

    groovy
    constellation(IConstellation)
  • First validates the builder, outputting errors to the log file if the validation failed, then registers the builder.

    groovy
    register()
Example
groovy
mods.astralsorcery.constellation.signatureItems()
    .constellation(constellation('square'))
    .addItem(ore('gemDiamond'))
    .addItem(item('minecraft:water_bucket'))
    .addItem(item('minecraft:rabbit_foot'))
    .addItem(item('minecraft:fish'))
    .register()

Removing Entries

  • Removes the given Constellation and all associated attributes:

    groovy
    mods.astralsorcery.constellation.remove(IConstellation)
  • Removes a Constellation's potion and enchantment effects applied via the Stellar Refraction Table:

    groovy
    mods.astralsorcery.constellation.removeConstellationMapEffect(IConstellation)
  • Removes a Constellation's signature items, to be re-added via addSignatureItem:

    groovy
    mods.astralsorcery.constellation.removeSignatureItems(IConstellation)
  • Removes all Constellations:

    groovy
    mods.astralsorcery.constellation.removeAll()
  • Removes all potion and enchantment effects applied via the Stellar Refraction Table for all Constellations:

    groovy
    mods.astralsorcery.constellation.removeAllConstellationMapEffect()
  • Removes all signature items for all Constellations, to be re-added via addSignatureItem:

    groovy
    mods.astralsorcery.constellation.removeAllSignatureItems()
Example
groovy
mods.astralsorcery.constellation.remove(constellation('bootes'))
mods.astralsorcery.constellation.removeConstellationMapEffect(constellation('discidia'))
mods.astralsorcery.constellation.removeSignatureItems(constellation('discidia'))
mods.astralsorcery.constellation.removeAll()
mods.astralsorcery.constellation.removeAllConstellationMapEffect()
mods.astralsorcery.constellation.removeAllSignatureItems()

Getting the value of entries

  • Iterates through every Constellation registered, with the ability to call remove on any element to remove it from the game:

    groovy
    mods.astralsorcery.constellation.streamConstellations()

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