Wooden Basin (Primal Tech)
Description
Converts up to 4 items and 1000mb of fluid into an output itemstack.
Warning
The recipe requires items to be inserted in a specific order, which is displayed in JEI as top, left, right, bottom. Consider only one type of item to avoid issues.
Identifier
Refer to this via any of the following:
mods.primal_tech.wooden_basin/* Used as page default */
mods.primal_tech.woodenbasin
mods.primal_tech.woodenBasin
mods.primal_tech.WoodenBasin
mods.primaltech.wooden_basin
mods.primaltech.woodenbasin
mods.primaltech.woodenBasin
mods.primaltech.WoodenBasin
Adding Recipes
Add the given recipe to the recipe list:
groovymods.primal_tech.wooden_basin.add(WoodenBasinRecipes)
Adds recipes in the format
output
,fluid
,inputs
:groovymods.primal_tech.wooden_basin.add(ItemStack, FluidStack, IIngredient...)
Recipe Builder
Just like other recipe types, the Wooden Basin also uses a recipe builder.
Don't know what a builder is? Check the builder info page out.
mods.primal_tech.wooden_basin.recipeBuilder()
IngredientList<IIngredient>
. Sets the item inputs of the recipe. Requires greater than or equal to 1 and less than or equal to 4.groovyinput(IIngredient) input(IIngredient...) input(Collection<IIngredient>)
FluidStackList
. Sets the fluid inputs of the recipe. Requires exactly 1.groovyfluidInput(FluidStack) fluidInput(FluidStack...) fluidInput(Collection<FluidStack>)
ItemStackList
. Sets the item outputs of the recipe. Requires exactly 1.groovyoutput(ItemStack) output(ItemStack...) output(Collection<ItemStack>)
First validates the builder, returning
null
and outputting errors to the log file if the validation failed, then registers the builder and returns the registered object. (returnsnull
orprimal_tech.recipes.WoodenBasinRecipes
).groovyregister()
Example
mods.primal_tech.wooden_basin.recipeBuilder()
.input(item('minecraft:diamond'))
.fluidInput(fluid('lava'))
.output(item('minecraft:clay'))
.register()
mods.primal_tech.wooden_basin.recipeBuilder()
.input(item('minecraft:gold_ingot'), item('minecraft:clay'), item('minecraft:gold_ingot'), item('minecraft:clay'))
.fluidInput(fluid('water'))
.output(item('minecraft:diamond') * 4)
.register()
Removing Recipes
Removes the given recipe from the recipe list:
groovymods.primal_tech.wooden_basin.remove(WoodenBasinRecipes)
Removes all recipes that match the given input:
groovymods.primal_tech.wooden_basin.removeByInput(IIngredient)
Removes all recipes that match the given output:
groovymods.primal_tech.wooden_basin.removeByOutput(IIngredient)
Removes all registered recipes:
groovymods.primal_tech.wooden_basin.removeAll()
Example
mods.primal_tech.wooden_basin.removeByInput(fluid('lava'))
mods.primal_tech.wooden_basin.removeByInput(item('minecraft:cobblestone'))
mods.primal_tech.wooden_basin.removeByOutput(item('minecraft:obsidian'))
mods.primal_tech.wooden_basin.removeAll()
Getting the value of recipes
Iterates through every entry in the registry, with the ability to call remove on any element to remove it:
groovymods.primal_tech.wooden_basin.streamRecipes()